Prince Valerius 'Rain-Step', a Tabaxi Artificer — D&D 5e NPC portrait
#0125

Prince Valerius 'Rain-Step'

"The Caretaker of Clanking Kittens"

Male (He/Him) · Young Adult, 24 years

Ability Scores

STR
9
-1
DEX
14
+2
CON
14
+2
INT
19
+4
WIS
10
+0
CHA
14
+2

Combat

Armor Class
16
Scale Mail + Infused Defense
Hit Points
52
Hit Dice: 7d8
Initiative
+2
Speed
30 ft., climb 20 ft.
Proficiency
+3
Passive Perception
13

Attacks

Fire Bolt (Cantrip)+72d10 fire
Sun-Spear Rapier+51d8+2 piercing

Personality

Personality

He speaks with the clipped, melodic precision of a courtier but frequently interrupts himself to tighten a loose screw. He grooms his tortoiseshell fur compulsively when stressed and insists on serving lavender tea to anyone he deems 'in need of a sit-down.'

Ideal

Sanctuary. No one should have to shiver in the dark when a well-placed gear and a bit of heat can provide light.

Bond

His three Eldritch Cannons—Pipsqueak, Barnaby, and Thump. He treats them like living pets, whispering encouragement to their valves.

Flaw

He is pathologically incapable of seeing his inventions as dangerous, often placing 'Pipsqueak' in the hands of confused commoners for 'home security'.

Backstory

Born into the radiant splendor of the Sun-Spear Dynasty, Valerius was expected to inherit a throne of polished gold and lead a pride of warriors. However, while his siblings practiced the high-pounce and the spear-thrust, Valerius was found in the palace cellars, fascinated by the way fire-salts hissed in the damp. He saw his people’s strength as a brittle thing—sharp enough to kill, but too hard to shield the vulnerable. The 'Rain-Step' epithet, once a mockery of his preference for indoor tinkering over the sun-drenched hunt, became his badge of honor when he walked away from his coronation to open a workshop in the city's soot-stained district.

The defining moment of his transformation occurred during the Siege of Red-Sands. While the Royal Guard charged into a hopeless meat-grinder, Valerius deployed his first 'Guard-Kitten,' a rattling brass box that belched thick, minty smoke and concussive sound. He didn't kill a single invader; he simply made it impossible for them to find their targets, whisking three hundred orphans to safety behind a wall of clanking thunder. He realized then that the world didn't need more conquerors; it needed a high-born eccentric with enough black powder to make the bullies go away.

Abilities & Actions

The Guard-Kittens (Eldritch Cannon)

As an action, Valerius can create a Small or Tiny eldritch cannon (Pipsqueak, Barnaby, or Thump). It has AC 18 and 35 HP. He can use a bonus action to activate it: - **Pipsqueak (Force Ballista):** Ranged spell attack +7, 120ft, 2d8 force damage and 5ft push. - **Barnaby (Flamethrower):** 15ft cone, DC 15 Dex save, 2d8 fire damage (half on success). - **Thump (Protector):** 10ft aura, grants 1d8 + 4 temporary HP to allies.

Whispering Monocle (Signature Item)

While wearing his monocle, Valerius has advantage on Intelligence (Investigation) checks to find structural weaknesses or magical triggers. Once per long rest, he can cast Identify without expending a spell slot or material components.

Peppermint Deterrent

When Valerius casts a spell that creates an area of effect (like Pyrotechnics or Grease), he can infuse it with volatile mint-salts. Creatures in the area must succeed on a DC 15 Constitution save or be poisoned by the overwhelming scent until the start of their next turn.

Flash of Genius (4/Day)

When Valerius or another creature he can see within 30 feet makes an ability check or a saving throw, he can use his reaction to add +4 to the roll as he shouts a frantic, helpful correction.

DM Notes

Valerius reacts to combat with high-pitched concern rather than aggression. Sample dialogue: 'Oh dear, your posture is all wrong for a stabbing! Here, let Barnaby blow some bubbles while you reconsider your life choices.' He constantly adjusts his monocle and checks the 'pulse' of his machines. He will never allow his cannons to be used for an unprovoked attack.