Boddynock ‘Buddy’ Fizzlebang, a Rock Gnome Gnome Cleric — D&D 5e NPC portrait
#0177

Boddynock ‘Buddy’ Fizzlebang

"The High Pruner of the Golden Glade"

Rock Gnome Gnome Cleric (War Domain) LG Lvl 5 Guild Artisan (Gardener's Guild)

Male, He/Him · Middle-aged, 142 years

Ability Scores

STR
15
+2
DEX
10
+0
CON
14
+2
INT
14
+2
WIS
18
+4
CHA
12
+1

Combat

Armor Class
18
Plate Armor
Hit Points
38
Hit Dice: 5d8
Initiative
+0
Speed
25 ft.
Proficiency
+3
Passive Perception
14

Attacks

Lily-Shaped Mace+51d6 + 2 bludgeoning

Personality

Personality

Buddy hums jaunty folk tunes while polishing his plate armor and greets every stranger as a 'future sprout.' He meticulously cleans his silver mace after every use and carries a pouch of enchanted seeds to plant in the ruts left by wagon wheels.

Ideal

Growth. Life is a garden that requires both the warmth of the sun and the sharpness of the pruning shears to reach its full potential.

Bond

The Copper Watering Can—an heirloom from the Clockwork Isles that he believes holds the 'distilled dew of the first morning.'

Flaw

He is often so distracted by 'unpleasant weeds' (minor injustices or literally messy flowerbeds) that he forgets the larger tactical danger of a situation.

Backstory

Born amidst the meticulously geared landscapes of the floating Clockwork Isles, Boddynock never saw a distinction between a well-oiled machine and a thriving rosebushes. While his kin obsessed over escapements and steam-valves, Boddynock looked at the overgrown, chaotic mainland and saw a garden crying out for a master’s touch. He took up the mace not to conquer, but to clear the weeds of malice and the thorns of tyranny that choke the potential of common folk.

His defining moment came during the Siege of Oakhaven, where instead of joining the shield wall, he spent the entire night under heavy fire transplanting a century-old white oak sapling that stood in the path of a siege ram. When the morning sun rose, the tree was safe, and the spectral hummingbirds of his faith had driven back the invaders with blinding speed. He realized then that protection is an act of cultivation; he does not fight to destroy the dark, but to preserve the light so it might eventually bloom even in the harshest soil.

Abilities & Actions

Gilded Hummingbird Swarm (Spirit Guardians)

As an action, Buddy calls forth a swirling cloud of spectral golden hummingbirds. For 10 minutes, any creature Buddy designates as a 'weed' that starts its turn within 15 feet of him must make a DC 15 Wisdom saving throw. On a failure, it takes 3d8 radiant damage and its speed is halved. On a success, it takes half damage.

The Pruner’s Precision (War Priest)

When Buddy uses the Attack action, he can make one weapon attack as a bonus action. He can use this feature 4 times per long rest. If he uses his silver lily-shaped mace, the target must succeed on a DC 15 Strength saving throw or be pushed 5 feet away, as if being gently pruned back from a flowerbed.

Dew of the First Morning (Signature Item)

As a bonus action, Buddy can tip his copper watering can over an adjacent ally. He expends a spell slot of 1st level or higher to heal the target for 1d8 HP per level of the spell slot. If the target is at 0 hit points, they also gain the benefits of the Lesser Restoration spell as 'new growth' surges through them.

Guided Strike (Channel Divinity)

When Buddy makes an attack roll, he can use his Channel Divinity to gain a +10 bonus to the roll. He makes this decision after he sees the roll, but before the DM says whether the attack hits or misses, guided by the hummingbirds' surgical flight.

DM Notes

Buddy speaks with a bubbly, high-pitched enthusiasm, often using horticultural metaphors ('You're looking a bit wilted, dear boy!'). He constantly adjusts the gear of those around him to be 'more symmetrical.' He will never initiate combat if there is a chance to talk, but once a fight begins, he moves with frighteningly efficient, mechanical precision. He never leaves a battlefield without planting at least one flower.