Sss’zar the Vivid, a Pureblood Yuan-Ti Rogue — D&D 5e NPC portrait
#0031

Sss’zar the Vivid

"The Gilded Asp of High-Summer"

Non-binary (He/They) · Young Adult (24 years)

Ability Scores

STR
10
+0
DEX
18
+4
CON
14
+2
INT
13
+1
WIS
10
+0
CHA
16
+3

Combat

Armor Class
16
Studded Leather + DEX
Hit Points
59
Hit Dice: 8d8
Initiative
+7
Speed
30 ft.
Proficiency
+3
Passive Perception
13

Attacks

The Glass Serpent (Rapier)+71d8 + 4 piercing
Innate SpellcastingDC 14N/A

Personality

Personality

Speaks with an affected, theatrical accent; frequently strikes 'heroic' poses even when just ordering ale; uses excessive jasmine perfume.

Ideal

Aesthetics. If one acts like a hero with enough conviction and style, the soul will eventually follow.

Bond

The water-damaged collection of chivalric romances he carries in a waterproof case; they are his moral compass.

Flaw

He is terrified that if he stops performing for even a second, he will revert to a mindless predator.

Backstory

Sss’zar was born into the lightless, wet stone of the Spires of Ss’thas, where logic is the only currency and cold calculation the only virtue. His transformation began when he stumbled upon a soggy, water-damaged bundle of 'The Knight of the Rose' and several penny dreadfuls left by a butchered adventuring party. While his kin saw only waste, Sss’zar saw a blueprint for a life that didn't involve the chilling stillness of his heritage. He didn't just defect; he refurbished his entire identity, trading his ritual sacrificial dagger for a rapier and a belt of jasmine-scented oils to mask the musk of the pit.

His defining moment occurred in the gutters of Oakhaven, where he found a dying orphan. Biologically, Sss’zar felt nothing—no pity, no heat. Yet, he remembered a passage from his books: 'The hero’s heart breaks for the fallen.' He forced himself to stay, holding the child’s hand and mimicking a sob he didn't feel until the end. In that manufactured grief, he felt a flicker of something that wasn't hunger—it was purpose. He now carries that child’s mud-stained handkerchief as a holy relic of the person he is desperately trying to become.

Abilities & Actions

The Glass Serpent’s Flourish

When Sss’zar hits a creature with a melee attack using his signature rapier, he can use a bonus action to perform a distracting theatrical display. The target must succeed on a DC 14 Wisdom saving throw or have disadvantage on attack rolls against Sss’zar until the start of his next turn.

Meticulous Mimicry

Sss’zar has studied human emotion like a science. He has advantage on Charisma (Deception) and Charisma (Performance) checks made to pass as a human or to feign empathy and heroic intent.

Rakish Audacity

Sss’zar adds his Charisma modifier (+3) to his initiative rolls. In addition, he doesn't need advantage on the attack roll to use Sneak Attack against a creature if he is within 5 feet of it, no other creatures are within 5 feet of him, and he doesn't have disadvantage on the attack roll.

Jasmine Veil

Sss’zar is perpetually coated in potent perfumes. Creatures that rely on smell have disadvantage on Wisdom (Perception) checks to track or detect him. However, the scent is so strong that he cannot be truly stealthy in enclosed spaces (disadvantage on Stealth).

DM Notes

Sample Dialogue: 'Fear not, citizen! For though my blood is cold, my steel is hot with the fire of... ah, what was the word... Justice!'

Signature Gesture: He constantly adjusts his teal silk cloak and checks his reflection in his blade, ensuring his pupils aren't narrowing too much.

Reaction Pattern: If accused of being a monster, he doesn't get angry; he gets deeply, performatively hurt, often quoting bad poetry to defend his 'honor.'